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PLAGUE CRUSADE A rts-game made in 10 weeks part-time. 4 coders and 6 artists worked on this game. I made houses, characters and animations. This game also competed in Swedish game awards 2010. |
CRATER A fps made in 10 weeks part-time. 4 coders and 6 artists worked on this game. I did leveldesign, environment art and props. Also extensive game testing. |
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PAPER PLANE A space shooter. Made by 4 coders and 6 artists in 10 weeks part-time. I made aircrafts, planets and props. |
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NIGHTBREED A turnbased strategy game. Made in 8 weeks part-time by 4 artists and 4 coders. I did leveldesign, characters and animations. |
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